TABLE OF CONTENTS
INSTRUCTIONS
TASK
Personification
For this module, we were tasked to design a character, preferably from an existing IP, like a game or series. I decided to make a character for Wuthering Waves because it is a game I frequently play, and the game is still a year old, so it doesn’t have a large amount of cast yet.
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| Fig 1.1 Wuthering Waves |
I decided to do a male character too because something commonly mentioned in the game is the lack of male characters. I want to make a Sentinel’s Resonator, as they tend to be the more iconic character out of the cast, and because there are no male Sentinel’s Resonators yet. Not to mention, none of the male characters use rectifiers as their weapon, so I wanted to fill this gap in the character archetypes.
Currently, there are only two regions in Wuthering Waves. Huanglong, a region inspired by China, and Ragunna, a region inspired by Italy and ancient Greece. Other regions are mentioned in dialogues, but none of them have introduced playable characters yet, leaving not much to reference. Because of this, I decided to go back to Huanglong, a region with 8 cities I can choose from. At the current point in the game, only Jinzhou has been released so far. So I decided to design a character for the capital of Huanglong, Mingting.
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| Fig 1.2 Shishi |
For the design, I took inspirations from Chinese aesthetics, like monks, martial artists, and emperors. Since the character is the Sentinel’s Resonator, I want his design to be based off a mythical creature that would serve as Mingting’s sentinel. As the capital city, a dragon would be the best fit, but it was already used for another city’s sentinel. Instead, I chose to base his design from Shishi, the guardian lion statue. This suits the concept well because these statues are traditionally placed to guard important locations, a fitting symbol for the capital’s protector. With that in mind, I included those elements into his design.
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| Fig 1.3 References |
Character Details
Name - Junsheng
Rarity - 5 Star
Title - Magistrate of Mingting
Forte - Aegis Unshackled
Attribute - Spectro
Weapon - Rectifier
Class - Mutant
Personality - On the surface, Junsheng is a reserved and disciplined individual, a calculative leader who values control over anything. This is not out of pride, but a necessity learned from years of training and past scars. Deep down, his past weighs down on him everyday, reminding him of the cost of losing control. This becomes his drive to face adversity with an unwavering resolve.
Fighting Style - A main damage dealer who specializes in Resonance Liberation damage and Echo Skill damage. As a rectifier user, he casts attacks safely from a distance, releasing radiant chains from his staff to control the enemies, and summoning slashes of light to inflict damage. Upon casting Resonance Liberation, Junsheng pushes himself to the brink of overclocking, breaking his chains and losing HP every second he stays in this unstable state. His fighting style shifts to close-range combat, using his mutated right arm, overflowing with resonance energy to land blows. In this state, he is unable to release any chains, but perfect dodges and counterattacks restores his HP, allowing him stay in battle longer. Upon exiting this state, he restores a portion of his HP.
With all that information, I began sketching out some designs for him that could fit the persona I made. With the mutation, I want the right arm to be exposed in the designs. I also want his tacet mark placed somewhere in the middle, so if possible, I want that part to be somewhat exposed too.
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| Fig 1.4 Outfit Thumbnails |
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| Fig 1.5 Outfit Thumbnails |
Because I couldn't choose a favorite design, I just experimented and combined several components from different designs to come up with the final design.
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| Fig 1.6 Character Design Turnaround |
REFLECTION
I had a hard time finalizing the design because a part of the design kept looking off. Despite that, I got to a design that I was quite satisfied with. However, I do think that I could add more details into the design so that it follows the level of detail in other Wuthering Waves character.





