Vehicle and Props Design - Final Project

01/12/25 - 09/01/26 / Week 12 - Week 15
Edgar Flavio Tanjung / 0378967 
Vehicle and Props Design / Bachelor of Design (Hons) in Creative Media
Final Project - Post Production & Profiling


TABLE OF CONTENTS

    1.  Instruction
    2.  Project
    3.  Reflection


INSTRUCTIONS


PROJECT

Post Production & Profiling
Before starting, as a requirement for the submission, I made some color variations for my vehicle.

Fig 1.1 Color Studies

Next, I worked on the 3D model in Blender. I first started with a cube and made the main body through extrusions and editing the vertices.

Fig 1.2 Base Body Model

By insetting and extruding faces, I used this to make windows in the vehicle.

Fig 1.3 Windows

For the steps, I initially used planes and used bevel to curve them. I tired using the solidify modifier, but due to the inconsistent thickness, I connected the plane to a smaller duplicate of the plane to give it weight.

Fig 1.4 Steps

I then added some more meshes and edited them for the rest of the details. I also applied the bevel modifier so that it looks more realistic.

Fig 1.5 Details

Lastly, I assigned the materials to both the mesh and faces so it follows the concept art.

Fig 1.6 Materials

Fig 1.7 Orthographic View

Final Results
Fig 1.8 Final Project - PDF

REFLECTION

This has been a hectic month and I was unable to achieve the results I wanted. Had there been some more time I could attempt to make a complete vehicle. The leg of my vehicle was the hardest thing to model and I sadly couldn't finish it on time. On future projects I should set a better schedule and manage a better balance overall.